🧹 WITCH

80.00 USD

🧹 WITCH 🧹 WITCH
  • 🧹 WITCH
  • 🧹 WITCH

Description

# 🧹 WITCH

*Curses that stack on her enemies, and feed her.*

**Passive · Hexweaver**

Every spell that lands stacks Hex on the enemy. At three stacks they are Doomed, and the next hit sets off Malediction. Drains flow back to her, and the witching hour empowers her.

**Mana:** Malice · **Ranks:** Hedge Witch → Coven Sovereign

**Spells** (hold right mouse + key):

`1` **Murder of Crows** — Nine crows burst from her cloak and wheel over the mark, tearing at everyone inside. *Rank 1*

`2` **Witch's Mark** — A green hex bolt brands the target: they take more damage and bleed mana to the witch. *Rank 1*

`3` **Shadow Step** — She breaks into crows, flies up to 22 m and reforms, veiled from sight for a moment. *Rank 2*

`4` **Skull Barrage** — Five burning skulls orbit her, then fly at the mark one by one; the last knocks down. *Rank 3*

`5` **Hexfire Serpent** — A serpent of green fire slithers to the mark, biting ankles, then coils and strikes. *Rank 4*

`6` **Cauldron Cataclysm** — Hurl a bubbling cauldron: it erupts and leaves a poison pool behind. *Rank 5*

`7` **Hexed Effigy** — A voodoo doll is pinned at the mark: everyone near is weakened, slowed and drained of mana. *Rank 6*

`8` **Baleful Polymorph** — A hex bolt turns the victim into a critter: no casting, no fighting. *Rank 7*

`9` **Smoke Form** — Become a drifting cloud of black smoke with green eyes for 6 s. *Rank 8*

`0` **Witching Hour** (ULTIMATE) — A great witch sigil inscribes itself, twelve runes ignite, then hexfire columns strike. *Rank 9*