(OPEN SOURCE) RKL S
80.00 USD
Description
RKL SPAWN MONSTER -> Features
- Server Side Sync
- Coordinates or spot Based
- Spawn can be night or morning you can change the models per each spot also
- Loots changeable loots per each monster depend on the monster and chance also
- i use ox custom drop for drop, so it will be see by all players
there are 2 kinds of npc to spawn
1. four leg : which is the animals if you have monster animals it can work here
what it can do :
- change the animation of attack/particles/damage and more
- can cast magics
2. two leg : which is the human or any peds that is like a human
what it can do :
- change animation of each attack/particles/damage and more
- with 3 kinds of spawn : which are Melee attack, Rang attack(Bow), and last is magical attack
Behavior : each monster has its own range, if you get in to their range it will come to you, but if no monster nearby it will be wander around
note : Each spot have 4 monster spawn it will spawn if it detect there is any nearby players and delete if there is none
For xp system, quest system Just let me know
REQUIREMENTS : ESX Legacy /QBcore/QBOX, For inventory DROP or item Drop ox inventory and Important : ox lib
Video : https://youtu.be/e9KoqXl_oZQ
Afrikaans
Catalan
Czech
Danish
German
Greek
English (UK)
English (US)
Spanish
Finnish
French
Croatian
Hungarian
Italian
Japanese
Korean
Latvian
Malay
Dutch
Norwegian
Polish
Portuguese (Portugal)
Romanian
Russian
Serbian
Swedish
Turkish
Ukrainian
Vietnamese
Chinese (Simplified)
Chinese (Traditional)